GamePLAY Designer

METRO: AWAKENING

SURVIVAL ACTION IN THE TUNNELS OF MOSCOW

ASSASSIN'S CREED: NEXUS VR

DIVING INTO THE ANIMUS IN VR

TIME STALL

SLOW-MO PHYSICS PUZZLER for oculus quest

LANDFALL

Twin-stick action for oculus rift

NATIONAL GEOGRAPHIC EXPLORE VR

VR EXPERIENCE for oculus quest

TERM1NAL

THIRD-PERSON stealth for Gear VR

Hey!

I am currently working at Vertigo Games (Vertigo Studios Amsterdam) as a principal gameplay designer, where my focus lies on developing amazing gameplay experiences in Virtual Reality.

I am an all-round solid designer, but have grown to love creating engaging gameplay mechanics the most. 

I have years of experience working on high-end VR titles with Unreal, leaving me with a solid set of skills and knowledge. I’ve experienced other engines during my career and in hobby work, like Unity and Godot, but my preference lies with Unreal.

I love being creative 
and it will always find its way into my work and hobbies: gaming, cooking, drawing pixel art, building with Lego and even more game development.